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Tech: Why Nintendo Had to Destroy Tradition to Create the New ‘Zelda’

Why Nintendo Had to Destroy Tradition to Create the New ‘Zelda’

'This is definitely the first time we've created a game this large,' says producer Eiji Aonuma. 'We didn't know where to start.'

Published on June 15, 2016 at 10:16AM

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Read more: http://time.com/4369527/zelda-breath-wild-open-world/?xid=IFT-Section

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